Beta
Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3
- Imperial Sergeant Crossbowmen got their swords back.
- Fixed an issue related with automatic block direction option in which ranged attacks forced the player to stop holding their shield up.
- AI now needs to build more siege equipment before launching an assault. If attackers start a siege assault without any equipment or with only one ram/siege tower, the settlement will have a better advantage compared to previously.
- Siege preparation is now 33% longer.
- Item prices differentiate more among settlements so merchant players & caravans can make better profits.
- Fixed a crash that occurred if the player left an army while at a settlement.
- Fixed a bug that caused problems with health regeneration.
- Adjusted some village productions. Visual adjustments will follow shortly.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/