Beta
Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3
- Fixed an issue with gathered defenders failing to attack besiegers.
- Fixed an issue with sieges not starting from the settlement start assault button.
- Fixed a not-compiled shader issue.
- Fixed a GPU driver-related crash which happened frequently at different stages of the game.
- Fixed an issue that prevented players from selling their workshops.
- Fixed a crash which happened when an old common area party was not deleted from memory after it was killed.
- Fixed an issue with the militia count being miscalculated if the militia party was not active.
- Players will be directed to a new menu if peace occurs between the player's faction and the settlement's faction that the player is currently raiding.
- Fixed an issue that could end some hostile relations between the player's and other clans upon kingdom creation.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/