- Fixed an issue with mounted crossbows being unable to reload while standing still.
- Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement.
- Fixed an issue with dead teammate indicator opacity and them not going away.
- Fixed the issue of having 100 relations with the village notable in Tevea at the start of the game.
- Fixed a crash that occurred when taking a quest from a noble.
- Fixed an issue that prevented the 'Draught Animal' quest from being completed.
- Fixed the issue of Jawwal Clan skin colour not being according to the initial design.
- Fixed a crash that occurred when accepting 'Kidnapped Daughter' quest from Tyl of Kvol.
- Fixed the issue with the 'Art of the Trade' quest overriding other open quest dialogues.
- Added missing modding tools fixes that were not included in the previous patch.
- Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill.
- Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet.
- Fixed an issue that prevented the player from choosing their children as their heir.
- Fixed an issue that allowed cities to host tournaments during sieges.
- Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns.
- Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change.
- Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production.
- Slaughtering sheep, cows, and hogs now also gives hide.
- Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
- Fixed an issue with mounted crossbows being unable to reload while standing still. (Also in 1.5.4 hotfix.)
- Fixed an issue that caused companions to not have any skills and weapons.
- Fixed an issue regarding the toggle order active text and icons.
- Fixed an issue that prevented weapon changing, dismounting, etc. while giving orders.
- Fixed an issue with the selection circle not showing up for gamepads.
- Decreased opacity of order menu UI in general.
- Fixed a crash that occurred when taking a quest from a noble. (Also in 1.5.4 hotfix.)
- Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely. (Also in 1.5.4 hotfix.)
- Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement. (Also in 1.5.4 hotfix.)
- Fixed an issue where northern lords would spawn without leg armour.
- Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill. (Also in 1.5.4 hotfix.)
- Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet. (Also in 1.5.4 hotfix.)
- Fixed an issue that prevented the player from choosing their children as their heir. (Also in 1.5.4 hotfix.)
- Fixed an issue that allowed cities to host tournaments during sieges. (Also in 1.5.4 hotfix.)
- Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns. (Also in 1.5.4 hotfix.)
- Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change. (Also in 1.5.4 hotfix.)
- Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production. (Also in 1.5.4 hotfix.)
- Slaughtering sheep, cows, hogs now also gives hide. (Also in 1.5.4 hotfix.)
Combat Changes
- Fixed Bows staying at max accuracy longer than intended.
- Aiming durations are now slightly more affected by character skill.
- Adjusted Ranged AI to be more accurate.
Weapon and Equipment Changes
- Light Oval Shield (Oathsworn)
- Hitpoints decreased from 160 to 140.
- Weight decreased from 3.2 to 3.
- Lighter Oaken Kite Shield (Legionary)
- Hitpoints decreased from 140 to 130.
- Weight decreased from 3.5 to 3.
- Light Round Shield (Varyag)
- Hitpoints decreased from 165 to 155.
- Light Tall Heater Shield (Sergeant)
- Hitpoints decreased from 145 to 135.
- Highland Scout's Shield (Wildling)
- Weight decreased from 4.7 to 2.5.
- Northern Kite Shield (Recruit - Raider - Brigand)
- Weight decreased from 4.7 to 2.5.
- Northern Round Shield (Warrior - Brigand - Hunter)
- Weight decreased from 4.5 to 3.2.
- Desert Oval Shield (Skirmisher - Tribal Warrior)
- Weight decreased from 4.7 to 3.2.
- Arbalest (Sharpshooter)
- Damage decreased from 100 to 95.
Troop Changes
- Fixed Battania Mounted Warrior Javelin perk overriding equipped shield.
- Aserai
- Skirmisher
- Speed increased from 81 to 82.
- Tribal Warrior
- Swapped Mace and Large Shield perks.
- Beduin
- Swapped Camel and Cavalry Sword perks.
- Battania
- Wildling
- Speed increased from 81 to 82.
- Oathsworn
- Swapped Heavy Mace and Axe perks.
- Ranger
- Changed the Throwing Axes perk to Mace perk.
- Empire
- Recruit
- Speed increased from 80 to 82.
- Legionary
- Swapped Mace and Heavy Axe perks.
- Courser
- Price decreased from 140 to 130.
- Khuzait
- Spear Infantry
- Swapped Pike and Long Sword perks.
- Swapped Mace and Stronger Shield perks.
- Sturgia
- Brigand
- Speed increased from 79 to 82.
- Varyag
- Swapped Mace and Long Sword perks.
- Vlandia
- Sergeant
- Swapped Mace and Axe perks.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/