Fixes
- Fixed a bug that made the main party remain and be renamed to "unnamedMobileParty" after the player character died while the selected heir was a prisoner.
- Fixed a bug that caused the game to freeze when forfeiting a game of Tablut.
Crashes
- Fixed a crash that occurred after talking with a companion after loading an older save file.
- Fixed a crash that occurred after a battle mission is ended while the "Disrupt Supply Lines" quest was active.
- Fixed a crash that occurred when exiting a mission.
- Fixed a crash that occurred when loading a save game with the "Prodigal Son" issue quest active during the common area fight with the gang leader stage of the quest.
- Fixed a crash that occurred when closing the inventory, party screen, or character creation screens.
- Fixed a crash that occurred when creating a new game after the campaign intro video.
- Fixed a crash that occurred after trading with a caravan.
- Fixed a crash that occurred when trying to initiate a conversation with village notable directly from the UI.
- Fixed a crash occurred when bartering for peace during a siege.
Fixes
- Fixed a bug that made the main party remain and be renamed to "unnamedMobileParty" after the player character died while the selected heir was a prisoner. (Also in 1.6.5 hotfix.)
- Fixed a bug that caused the game to freeze when forfeiting a game of Tablut. (Also in 1.6.5 hotfix.)
- Fixed an issue that prevented the smithing level slider from updating correctly.
- Fixed a number of issues related to that 'Health Advice', 'Tribute', and 'Self Promoter' perks.
- Fixed a bug that caused the "Family Feud" quest character to disappear.
- Fixed a bug that caused party nameplates to remain on screen while while the party was off-camera.
- Fixed an issue that prevented donated prisoners from being added to dungeons.
Changes
- It is no longer possible to transfer quest characters to towns using the settlement companion transfer UI.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues.401168/