Viking Conquest 2.064 is live! Server admins and modders can access the latest files on our website here.
PATCH NOTES (2.064)
- test g_talk_troop in inventory subscript, to avoid errors from assuming that the player is always talking to a merchant
- initialize g_talk_troop when merchant inventory is called from the town menu, to avoid those same errors and get proper merchant discounts
- add dealing agent check to "kludge formation superiority", to avoid errors if that agent happens to die in the split second before the trigger fires
- fix issues with Kingdom:Lords report
DISCUSS THIS POST HERE!