Main Branch
Versions
Native: e1.0.0
SandboxCore: e1.0.11
Sandbox: e1.0.11
Storymode: e1.0.11
CustomBattle: e1.0.11
- Fixed the bug that caused main storyline quests in later stages to terminate after 10 years.
- Fixed a bug that caused marriage offers in barter that included the same hero more than once with different spouse candidates.
- Fixed an issue with overpaying in barter.
- Fixed a crash that occurred when daily gold changed.
- Fixed a crash that occurred sometimes while ticking campaign map periodic events.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta Branch
Versions
Native: e1.1.0
SandboxCore: e1.1.0
Sandbox: e1.1.0
Storymode: e1.1.0
CustomBattle: e1.1.0
- All fixes listed above.
- Reverted the weight and build changes of NPCs and troops so that overweight characters are much less common. Kept the changes for special high-tier units such as Falxmen.
- Character Skill Levels will no longer be automatically increased when a save game from a version before 1.1.0 is loaded.
- Fixed a crash that occurred after taking prisoners in hideouts.
- Fixed a crash that occurred when a character maxed-out their attributes and focus points.
- Fixed the black particles bug.
- Fixed some performance spikes that happened during missions.
- Fixed a battle crash that was caused by a character having no culture.