Fixes
- Fixed an issue with the 'Call to Arms' perk bonus. It is now 10% (as intended).
- Fixed a GPU memory leak caused by conversation scenes.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Crashes
- Fixed a crash that could occur during battles. (Also in e1.5.7 hotfix - 08/02/21.)
Fixes
- Fixed a bug that caused the mouse cursor to disappear on the campaign map.
- Fixed an issue with hordes of bandit parties being spawned on the campaign map.
- Fixed an issue with the 'Call to Arms' perk bonus. It is now 10% (as intended). (Also in e1.5.7 hotfix.)
- Fixed a bug that changed disbanding parties' names to 'unnamedMobileParty'.
- Fixed a crash that occurred when opening the character customisation screen with a young character. (Also in e1.5.7 hotfix - 08/02/21.)
- Fixed an issue that caused some troops to remain static during hideout boss fights. (Also in e1.5.7 hotfix - 08/02/21.)
- Removed erroneous skill templates from faction troops. Veteran Bowman units now use Nordic Shortbow. (Also in e1.5.7 hotfix - 08/02/21.)
- Fixed a GPU memory leak caused by conversation scenes. (Also in e1.5.7 hotfix.)
- Fixed the prosperity loss calculations for pillaging.
- Fixed an issue with the AI taking into account the settlement owner culture instead of the settlement culture when deciding siege aftermath actions.
- Fixed a bug that caused lords to act like non-lord parties upon loading a save.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/