Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 18/02/21)

Main e1.5.7

Singleplayer

Fixes

  • Fixed an issue that caused DLSS results to look slightly blurry.

 

Multiplayer

Fixes

  • Fixed a few sound issues which may relate to "sound of doom" in MP matches.
  • Fixed an issue that caused the wrong team to be declared the winner if a player was killed in overtime.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta e1.5.8

Singleplayer

Crashes

  • Fixed a crash that occurred when the player or hideout boss killed spectator troops during a hideout duel.
  • Fixed a crash caused by loading an old save that starts immediately with the siege aftermath menu, (which has been changed in new versions and contains pillaging options).
  • Fixed a crash caused by average item price calculations.

Fixes

  • Fixed an issue that directs the player to a peace menu while raiding a settlement even though no peace occurs.
  • Average gold amounts of towns are increased.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/