Crashes
- Fixed a crash that occurred when pressing the 'Gift' button in the kingdom fief menu.
- Fixed a crash that occurred after the 'Assemble the Dragon Banner' conversation with 'Arzagos'.
- Fixed a crash that occurred when the 'Gather all companions' option was selected in a tavern.
- Fixed a crash that could occur after losing a battle with an army.
Fixes
- Fixed an issue with disorganised parties not losing their speed penalty until they bought or sold an item or recruited troops. The speed penalty for disorganised parties is now removed after several in-game hours.
- Fixed an issue that prevented AI parties from assaulting the castle when the player was in a settlement that was being besieged.
- Fixed an issue with clans not wanting to make peace even if they have several enemies.
- Fixed an issue with the plus (+) and minus keys (-) not working properly in the inventory. Now, + and - buttons buy/sell all items when combined with CTRL.
- Fixed an issue with the 'Family Feud' quest that caused the player to get stuck in a mission after solving a quest with the lord solution.
- Fixed a visual issue related to DLSS.
- Fixed an issue that granted passive relations bonuses when placing a child in a settlement.
Changes
- Added the missing 'Calculating' trait icon on the character screen.
Changes
- Removed siege from matchmaking. Players can now access siege from the quick play tab or from the custom servers list.
Weapon Changes
- Khuzait Throwing Spear damage decreased from 113 to 87.
- Ash Throwing Spear damage decreased from 105 to 77.
- Pilum damage decreased from 113 to 83.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Crashes
- Fixed a crash that occurred when pressing the 'Gift' button in the kingdom fief menu. (Also in e1.5.7 hotfix.)
- Fixed a crash that occurred when the 'Gather all companions' option was selected in a tavern. (Also in e1.5.7 hotfix.)
- Fixed a crash that occurred after the 'Assemble the Dragon Banner' conversation with 'Arzagos'. (Also in e1.5.7 hotfix.)
- Fixed a crash that could occur after losing a battle with an army. (Also in e1.5.7 hotfix.)
- Fixed a crash that occurred when a crossbow was equipped by cavalry agents.
Fixes
- Fixed an issue with disorganised parties not losing their speed penalty until they bought or sold an item or recruited troops. The speed penalty for disorganised parties is now removed after several in-game hours. (Also in e1.5.7 hotfix.)
- Fixed an issue that prevented AI parties from assaulting the castle when the player was in a settlement that was being besieged. (Also in e1.5.7 hotfix.)
- Fixed an issue with clans not wanting to make peace even if they have several enemies. (Also in e1.5.7 hotfix.)
- Fixed an issue with the plus (+) and minus keys (-) not working properly in the inventory. Now, + and - buttons buy/sell all items when combined with CTRL. (Also in e1.5.7 hotfix.)
- Fixed an issue with the 'Family Feud' quest that caused the player to get stuck in a mission after solving a quest with the lord solution. (Also in e1.5.7 hotfix.)
- Fixed a visual issue related to DLSS. (Also in e1.5.7 hotfix.)
- Fixed an issue that granted passive relations bonuses when placing a child in a settlement. (Also in e1.5.7 hotfix.)
- Fixed an issue with AI archers failing to fire at mounted enemies until they were too close. Now they will start shooting sooner.
- Fixed an issue with 'Guaran' using the wrong civilian outfit templates.
- Fixed an issue with decreased troop count in common areas.
- Fixed an issue with thugs offering mercenary services in common areas.
Changes
- Added the missing 'Calculating' trait icon on the character screen. (Also in e1.5.7 hotfix.)
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/