Crashes
- Fixed a crash that occurred on startup.
- Fixed a crash that occurred while trying to spawn the "Scout Enemy Garrison" quest.
- Fixed a crash that occurred when trying to start an encounter immediately after a raid had ended.
- Fixed a crash that occurred when opening quest journals.
- Fixed a crash that occurred at the start of hideout battles when a non-ridable pack animal was equipped.
- Fixed a bug that caused the game to freeze after forcing a village to give supplies.
- Fixed a crash caused by ransom offers for heroes that were imprisoned by specific parties.
Fixes
- Fixed an issue that prevented the final party from spawning in the "Destroy Raiders" quest.
- Fixed an issue with older save files that caused some heroes to be incorrectly imprisoned.
Crashes
- Fixed a crash that occurred if the 'Duel Sword' perk was selected as the default perk for any class.
- Fixed a number of server-side crashes.
Fixes
- Fixed 'Composite Bow' perk description.
- Fixed a bug that caused 'Sergeant' troops to spawn without shields or weapons in Captain mode.
Changes
- Increased the speed of 'Vlandian Axe' to 92.
- Fixed the fire rate of 'Superior Bow'.
- Removed thrust damage factors from weapons that can't be thrust.
- Decreased 'Pavise Shield' weight from 7kg to 2kg.
- Fixed a number of incorrect perk descriptions.
- The 'Bullseye' perk for 'Archer Militia' now grants 'Heavy Arrows'.
- Increased the troop counts of 'Warrior' (22), 'Brigand' (18) and 'Varyag' (16) in Captain mode.
- The 'Looter' perk now awards +10 gold per kill in Team Deathmatch and Siege.
- Decreased 'Mounted Archer' cost from 250 to 220 in Team Deathmatch and Siege.
- Added a 'Duel Sword' perk to heavy infantry classes in Duel mode that grants a two-handed sword.
- Replaced money gain perks in Duel mode:
- Looter -> Athletic (grants +7% movement speed).
- Generous Lord -> Tournament Master (grants a random heavy or long lance from any faction).
- Blood Money -> Bow and Arrows (grants a bow and arrows).
Crashes
- Fixed a crash that occurred on startup. (Also in e1.6.4 hotfix.)
- Fixed a crash that occurred while trying to spawn the "Scout Enemy Garrison" quest. (Also in e1.6.4 hotfix.)
- Fixed a crash that occurred when trying to start an encounter immediately after a raid had ended. (Also in e1.6.4 hotfix.)
- Fixed a crash that occurred when opening quest journals. (Also in e1.6.4 hotfix.)
- Fixed a crash that occurred at the start of hideout battles when a non-ridable pack animal was equipped. (Also in e1.6.4 hotfix.)
- Fixed a bug that caused the game to freeze after forcing a village to give supplies. (Also in e1.6.4 hotfix.)
- Fixed a crash caused by ransom offers for heroes that were imprisoned by specific parties. (Also in e1.6.4 hotfix.)
- Fixed a crash that occurred when joining a battle.
- Fixed a crash that occurred when loading a save game that was created just before an alley fight.
- Fixed a crash related to the lowest graphics settings preset.
- Fixed a crash related to issue generation that occurred upon load.
Fixes
- Fixed an issue that prevented the final party from spawning in the "Destroy Raiders" quest. (Also in e1.6.4 hotfix.)
- Fixed an issue with older save files that caused some heroes to be incorrectly imprisoned. (Also in e1.6.4 hotfix.)
- Fixed a DLSS issue that caused the screen to be partially rendered.
- Fixed a menu bug with the tournament prize reroll.
Changes
- A 15 days cooldown was added for tournaments in the same city.
- Regular tournament prize values are scaled according to the number of nobles that participated in the tournament.
- Tournament participants and prizes are now moddable.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues.401168/